 /***********************************************
*	(c) Ger Versluis 2000 version 9.10 14 October 2002        *
*	You may use this script on non commercial sites.	          *
*	www.burmees.nl/menu				*
*	You may remove all comments for faster loading	          *		
************************************************/
	var NoOffFirstLineMenus=1;			// Number of main menu  items
						// Colorvariables:
						// Color variables take HTML predefined color names or "#rrggbb" strings
						//For transparency make colors and border color ""
	var LowBgColor="#4063b0";			// Background color when mouse is not over
	var HighBgColor="#6f8ac4";	// Background color when mouse is over
	var FontLowColor="white";		// Font color when mouse is not over
	var FontHighColor="white";		// Font color when mouse is over
	var BorderColor="black";		// Border color
	var BorderWidthMain=0;			// Border width main items
	var BorderWidthSub=1;			// Border width sub items
 	var BorderBtwnMain=1;			// Border between elements main items 1 or 0
	var BorderBtwnSub=1;			// Border between elements sub items 1 or 0
	var FontFamily="comic sans ms,arial";	// Font family menu items
	var FontSize=8;		// Font size menu items
	var FontBold=0;			// Bold menu items 1 or 0
	var FontItalic=0;		// Italic menu items 1 or 0
	var MenuTextCentered="left";		// Item text position left, center or right
	var MenuCentered="left";			// Menu horizontal position can be: left, center, right, justify,
						//  leftjustify, centerjustify or rightjustify. PartOfWindow determines part of window to use
	var MenuVerticalCentered="bottom";		// Menu vertical position top, middle,bottom or static
	var ChildOverlap=.1;			// horizontal overlap child/ parent
	var ChildVerticalOverlap=.2;			// vertical overlap child/ parent
	var StartTop=0;				// Menu offset x coordinate. If StartTop is between 0 and 1 StartTop is calculated as part of windowheight
	var StartLeft=0;				// Menu offset y coordinate. If StartLeft is between 0 and 1 StartLeft is calculated as part of windowheight
	var VerCorrect=0;				// Multiple frames y correction
	var HorCorrect=3;				// Multiple frames x correction
	var LeftPaddng=3;				// Left padding
	var TopPaddng=2;				// Top padding
	var FirstLineHorizontal=1;			// First level items layout horizontal 1 or 0
	var MenuFramesVertical=0;			// Frames in cols or rows 1 or 0
	var DissapearDelay=1000;			// delay before menu folds in
	var UnfoldDelay=100;			// delay before sub unfolds	
	var TakeOverBgColor=1;			// Menu frame takes over background color subitem frame
	var FirstLineFrame="navig";			// Frame where first level appears
	var SecLineFrame="space";			// Frame where sub levels appear
	var DocTargetFrame="space";			// Frame where target documents appear
	var TargetLoc="";				// span id for relative positioning
	var MenuWrap=1;				// enables/ disables menu wrap 1 or 0
	var RightToLeft=0;				// enables/ disables right to left unfold 1 or 0
	var BottomUp=0;				// enables/ disables Bottom up unfold 1 or 0
	var UnfoldsOnClick=0;			// Level 1 unfolds onclick/ onmouseover
	var BaseHref="";				// BaseHref lets you specify the root directory for relative links. 
						// The script precedes your relative links with BaseHref
						// For instance: 
						// when your BaseHref= "http://www.MyDomain/" and a link in the menu is "subdir/MyFile.htm",
						// the script renders to: "http://www.MyDomain/subdir/MyFile.htm"
						// Can also be used when you use images in the textfields of the menu
						// "MenuX=new Array("<img src=\""+BaseHref+"MyImage\">"
						// For testing on your harddisk use syntax like: BaseHref="file:///C|/MyFiles/Homepage/"

	var Arrws=[BaseHref+"img/tri.gif",5,10,"",0,0,"",0,0,"",0,0];

						// Arrow source, width and height.
						// If arrow images are not needed keep source ""

	var MenuUsesFrames=1;			// MenuUsesFrames is only 0 when Main menu, submenus,
						// document targets and script are in the same frame.
						// In all other cases it must be 1

	var RememberStatus=0;// RememberStatus: When set to 1, menu unfolds to the presetted menu item. 
						// When set to 2 only the relevant main item stays highligthed
						// The preset is done by setting a variable in the head section of the target document.
						// <head>
						//	<script type="text/javascript">var SetMenu="2_2_1";</script>
						// </head>
						// 2_2_1 represents the menu item Menu2_2_1=new Array(.......

	var PartOfWindow=1;			// PartOfWindow: When MenuCentered is justify, sets part of window width to stretch to

						// Below some pretty useless effects, since only IE6+ supports them
						// I provided 3 effects: MenuSlide, MenuShadow and MenuOpacity
						// If you don't need MenuSlide just leave in the line var MenuSlide="";
						// delete the other MenuSlide statements
						// In general leave the MenuSlide you need in and delete the others.
						// Above is also valid for MenuShadow and MenuOpacity
						// You can also use other effects by specifying another filter for MenuShadow and MenuOpacity.
						// You can add more filters by concanating the strings
	var BuildOnDemand=0;			// 1/0 When set to 1 the sub menus are build when the parent is moused over
	var MenuSlide="";
	//var MenuSlide="progid:DXImageTransform.Microsoft.RevealTrans(duration=.5, transition=19)";
	var MenuSlide="progid:DXImageTransform.Microsoft.GradientWipe(duration=.3, wipeStyle=1)";

	var MenuShadow="";
	//var MenuShadow="progid:DXImageTransform.Microsoft.DropShadow(color=#D1D3D4, offX=3, offY=3, positive=1)";
	var MenuShadow="progid:DXImageTransform.Microsoft.Shadow(color=#D1D3D4, direction=135, strength=5)";

	var MenuOpacity="";
//	var MenuOpacity="progid:DXImageTransform.Microsoft.Alpha(opacity=75)";

	function BeforeStart(){return}
	function AfterBuild(){return}
	function BeforeFirstOpen(){return}
	function AfterCloseAll(){return}

// Menu tree:

